Proof of Usefulness Report

YAS.life

Analysis completed on 2/2/2026

+52
Proof of Usefulness Score
You're In Business

The project represents a legitimate digital health entity (YAS.life) established in 2016 with a plausible team size, but the submission quality is critically low. The claim that 'most people have used my product' is hyperbolic and factually incorrect, severely undermining the Evidence of Traction score. While the core value proposition (gamified preventative health) is sound and market timing is relevant, the lack of verifiable metrics and the vague 'everyone' audience definition in the input data prevent a higher valuation typically afforded to established companies.

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Score Breakdown

Real World Utility+15.00
Audience Reach Impact+6.00
Technical Innovation+7.20
Evidence Of Traction+7.50
Market Timing Relevance+8.50
Functional Completeness+0.25
Subtotal+44.45
Usefulness Multiplierx1.17
Final Score+52

Project Details

Project URL
Description
YAS is an engagement platform that motivates users to be physically active by offering rewards and personal challenges. Users simply sync their existing fitness app or tracker (Apple Health, Google Fit, Fitbit, Jawbone...) with the YAS app, collect points and can redeem attractive rewards.

Algorithm Insights

Market Position
Growing utility with room for optimization
User Engagement
Documented reach suggests active user community
Technical Stack
Modern tech stack aligned with sponsor technologies

Recommendations to Increase Usefulness Score

Document User Growth

Provide specific metrics on user acquisition and retention rates

Showcase Revenue Model

Detail sustainable monetization strategy and current revenue streams

Expand Evidence Base

Include testimonials, case studies, and third-party validation

Technical Roadmap

Share development milestones and feature completion timeline