Proof of Usefulness Report

Taysoft

Analysis completed on 2/27/2026

+145
Proof of Usefulness Score
Gaining Momentum

Taysoft appears to be a legacy software label associated with Simon Taylor, active since the early 1980s (VIC-20 games like 'Blitz' and 'Splatman'). While the submission claims 'most people have used my product'—possibly alluding to a ubiquitous embedded component or a popular retro game—no verifiable evidence links the entity to a globally dominant modern technology. The 'marketcap' figure ($2.5M) likely refers to lifetime revenue over 40+ years, suggesting a small consultancy or solo operation rather than a high-growth startup. The lack of a substantial modern web presence and the hyperbolic reach claims significantly lower the score.

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Score Breakdown

Real World Utility+45
Quality Factor Utility+1
Audience Reach Impact+15
Quality Factor Reach+0.5
Technical Innovation+40
Quality Factor Innovation+1
Evidence Of Traction+30
Quality Factor Traction+1
Market Timing Relevance+20
Quality Factor Timing+0.5
Functional Completeness+20
Quality Factor Response+0.5
Subtotal+27.75
Usefulness Multiplierx1.05
Final Score+145

Project Details

Project URL
Description
Taysoft has developed many pieces of software over the years, from computer games to manufacturing process and embedded systems.

Algorithm Insights

Market Position
Growing utility with room for optimization
User Engagement
Documented reach suggests active user community
Technical Stack
Modern tech stack aligned with sponsor technologies

Recommendations to Increase Usefulness Score

Document User Growth

Provide specific metrics on user acquisition and retention rates

Showcase Revenue Model

Detail sustainable monetization strategy and current revenue streams

Expand Evidence Base

Include testimonials, case studies, and third-party validation

Technical Roadmap

Share development milestones and feature completion timeline