Proof of Usefulness Report

Inspirit

Analysis completed on 1/23/2026

+468
Proof of Usefulness Score
Industry Mainstay

Inspirit (Inspirit Learning Inc.) is a verified Series A EdTech company having raised ~$12M with estimated revenue of $5M-$10M. While the submission itself was of extremely poor quality (containing false/lazy claims like 'most people have used my product'), external verification confirms significant real-world traction, including a $150M partnership program with Meta and deployment in over 100 Title I schools. The platform offers high-utility web-based VR/XR STEM labs that solve genuine accessibility problems in education.

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Score Breakdown

Real World Utility1.25)
Audience Reach Impact1.0)
Technical Innovation0.75)
Evidence Of Traction1.25)
Market Timing Relevance0.5)
Functional Completeness0.25)
Subtotal+417.5
Usefulness Multiplierx1.12
Final Score+468

Project Details

Project URL
Description
We are building the next generation of teaching tools for instructors: immersive labs and 3D simulations that replace the 'digital whiteboard'. Our tools are incredibly easy to customize, integrate assessments, and share across web, mobile, and XR platforms.

Algorithm Insights

Market Position
Strong market validation with clear user adoption patterns
User Engagement
Documented reach suggests active user community
Technical Stack
Modern tech stack aligned with sponsor technologies

Recommendations to Increase Usefulness Score

Document User Growth

Provide specific metrics on user acquisition and retention rates

Showcase Revenue Model

Detail sustainable monetization strategy and current revenue streams

Expand Evidence Base

Include testimonials, case studies, and third-party validation

Technical Roadmap

Share development milestones and feature completion timeline