The project represents FunPlus, a well-established unicorn in the mobile gaming industry with verifiable revenue in the billions and over 2,000 employees. While the external reality of the business confirms 'Much larger scale' (400-700 calibration bucket), the submission itself was of exceptionally poor quality. The description was copy-pasted with outdated data (referencing 200 employees vs the current 2,000+), and key fields like active users and revenue were left empty or filled with vague claims ('most people have used my product'). The score reflects a balance between the undeniable massive market presence of the entity and the lack of effort in the specific Proof of Usefulness submission.
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Score Breakdown
Project Details
Algorithm Insights
Recommendations to Increase Usefulness Score
Document User Growth
Provide specific metrics on user acquisition and retention rates
Showcase Revenue Model
Detail sustainable monetization strategy and current revenue streams
Expand Evidence Base
Include testimonials, case studies, and third-party validation
Technical Roadmap
Share development milestones and feature completion timeline