The submission for EZ Games contains significant red flags, primarily the hyperbolic claim that 'most people have used my product' and the misuse of fields (e.g., 'Entertainment' as technology, 'marketcap' for revenue). While the claim of Google Vietnam Gaming Growth Lab membership suggests potential legitimacy as a mobile game studio, the lack of verifiable traction, the vague audience definition ('everyone'), and the poor quality of the response drastically lower the score. The project falls into the 'Minimal traction' category due to insufficient credible evidence.
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Score Breakdown
Project Details
Algorithm Insights
Recommendations to Increase Usefulness Score
Document User Growth
Provide specific metrics on user acquisition and retention rates
Showcase Revenue Model
Detail sustainable monetization strategy and current revenue streams
Expand Evidence Base
Include testimonials, case studies, and third-party validation
Technical Roadmap
Share development milestones and feature completion timeline